It’s a tough time to be making AAA games (or consoles) | Friends Per Second

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Published 2024-02-24
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Thanks to our friends Incogni for sponsoring this episode! Use code FRIENDSPERSECOND at the link below to get an exclusive 60% off an annual Incogni plan: incogni.com/friendspersecond.
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This week we take a good, long look at the state of the console business and the AAA releases that underpin it. For that conversation, we're lucky to be joined by Andy Robinson of Vidoegame Chronicle, regular news breaker and a former game developer. He brought an incredibly insightful perspective as someone who not only has worked as a game maker, but also soemone with a rich stable of sources to tap for inside info.

Timestamps:
00:00 Check In
06:24 Console Crisis with Andy Robinson of VGC
01:07:10 AG1 (ad)
01:10:15 Incogni (ad)
01:13:07 Nintendo Direct Discussion
01:23:51 User Question 1
01:34:13 What We've Been Playing
02:13:15 User Question 2
02:18:00 Show and Tell
02:36:13 Wrap-Up
Let's meet our hosts:

- Jake Baldino (aka the Before You Buy Guy) is pretty much the most watched reviewer on YouTube across both Gameranx and his personal channel (youtube.com/c/JakeBaldino). If you're obsessed with Delorians, The Mummy and Pizza you can discuss that stuff with him directly over on Twitter: @JakeBaldino

- Lucy James is a Senior Producer at Gamespot and a Creative Producer at Giant Bomb. She's actually, like, experienced and credentialed and has real life skills and stuff, while the rest of the gang would be funemployed if the YT algorithm didn't kiss them for random, inexplicable reasons.

- Skill Up used to work at McDonalds but he got fired for skimming too many chicken nuggets. He says he regrets it since he hasn't had a better job since.
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All Comments (21)
  • @SkillUp
    FPS Exclusive! Try AG1 and get a FREE 1-year supply of Vitamin D3+K2 AND 5 free AG1 Travel Packs with your first purchase exclusively at drinkag1.com/friends Thanks to AG1 for sponsoring FPS -- Thanks to our friends Incogni for sponsoring this episode! Use code FRIENDSPERSECOND at the link below to get an exclusive 60% off an annual Incogni plan: incogni.com/friendspersecond.
  • @Jimmeh0h
    Counter to Andy's point about not talking about indies enough, I reckon skillup is doing a great job of highlighting up and coming games. My steam wishlist is full of indies that I only heard about thanks to the weekly vids.
  • @TheSpectator64
    More than a decade ago Trent Reznor from Nine Inch Nails commented on the games industry and how "modern games" were made back then, and he said that they were following the Hollywood studio model of big budget projects that will become unsustainable in the long run with fewer games to show overall. Is safe to say we've reached that point 💀💀.
  • @coreyhansen9711
    I'm impressed you guys managed to get Ricky Gervais on the show! Lucy must be connected deep in British affairs
  • @thelouisjohnson
    It feels similar to the film industry right now. It's the post-Covid streaming bubble bursting, everyone spent way too much accumulating and pumping money into creating content. Everyone is now consolidating and re-evaluating after realizing it's not making enough money.
  • @weaverquest
    PS4 also had its heavy hitters in the latter half of the generation to be fair. GoW & Spider-Man came out in PS4's 5th year. Horizon Zero Dawn & Gran Turismo Sport in 4th. Death Stranding in 6th, Ghost of Tsushima and TLOU 2 in 7th. Main difference I guess is the lack of a new Naughty Dog game like Uncharted 4 in 2016 that showcased PS4's true capabilities. Although you can argue Insomniac filled that spot with games like Ratchet & Clank Rift Apart and Spider-Man 2.
  • @stevo0916
    He guys on the podcast app there’s like two different conversations playing on top of one another around 26 min mark
  • @dblundz
    I’m glad these smaller games are beating out the AAA industry. It’s a crazy idea that fun is beating out greedy bull
  • Glad Andy pointed out that while MSFT is growing and valued at $3T, that doesn’t reflect growth in the gaming business. MSFT growth is driven by AI and Office mostly
  • @Anonymous-ks8el
    Pacific Drive is not for everyone, it's only for a very specific type of person as Jake said It is a struggle game, everything is a struggle and you overcome it by upgrading, gathering tools and learning but the gameplay loop and 'enemies' didn't evolve enough to make the struggle interesting after a few hours.
  • @Dyrvega
    Ralph’s silksong comment killed me
  • How cool is it (to you) that you guys can just casually say, "we should get someone else in on that episode," who is another massive creator, or that you're getting consistent pretty high profile guests on. It's just cool to see. Good for you :)
  • @SkullSnax
    I think the way games companies get past the current financial slump is to stop making these massive games with massive budgets, cut these massive teams down into many smaller teams and make a higher volume of smaller with a more specific vision. So many big budget AAA games feel so homogeneous because they're design by committee, they have to appeal to everyone, and anything unique about the game can be either the USP or the thing that turns people off it. Sony and Microsoft can use first party studios backed by hardware money to create the big exclusive games that sell hardware and push what graphics can be achieved on the hardware. Meanwhile, smaller groups can be pushing innovation on what mechanics, narrative, art style, look like in a video game. And you can take those risks because smaller budgets. The problem is that you need to stop the snake eating its tail, as it has done over the last 10-20 years, where small teams get given the big budget and big expectation and just get added into the soup. It's not enough for Dead Space to be a great game by a small team, it has to be bigger and more realistic graphics and then it "fails to meet expectations" and you're then into filling the game with monetisation.
  • @brionymaste9481
    Jake is great he is so open minded and is the only one of the bunch with the mentality of a normal dude that just likes videogames.
  • ...I just want this guy to hush and let Ralph say what he wants to say. Every time he tried to speak, the guy just talked over him.
  • @NohVah
    I'm so glad some major voices mentioned Phil being a hypocrite with his Helldivers 2 comment. Everyone seems to completely gloss over XBox buying to major publishers to make XBox exclusives every time he drops a "[people should be able to play wherever they]", and it's maddening.
  • @hododod246
    1:18:26 Because of the nature of Hi Fi Rush, it have to run flawlessly. There should not be any input delay or frame dip.
  • @zenmindgamer
    This was a pleasant conversation to listen to. Not necessarily the most optimistic regarding my favorite hobby, but well articulated from multiple angles discussing why this generation of gaming feels so lackluster despite Big Gaming's that we've reached a peak. You four discussed the length of Triple A games becoming conflating quality with length, and my immediate thought was that I'm on another playthrough of Carrion (2-4 hour 8-bit game), and all I keep thinking since I played it was I hope another game like it comes along.