I animated this 2D + 3D ... in Blender!

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Published 2023-01-09
This Blender tutorial shows how I mixed 2D Grease Pencil and 3D animations together. The mistakes I made and what I learned! This sure was a journey from nothing to something.

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THANKS for watching and see you next time!

Tags: #b3d #greasepencil

All Comments (21)
  • @Dantti
    Hi guys! I hope you learn something new! 🥰 Previous breakdown tutorial here: https://youtu.be/J5W4UMOZUx8 There’s tips for the procedural sky texture I also used in this project
  • @AshFrankArt
    Using the modifiers to do all the hard animation work is really powerful. Thank you for making animation seem a lot less scary.
  • @MumuMundo
    We don't often see real life modifier use cases like these. Thank for sharing !
  • @Blenderislove
    it never occurred to me that having 2 build modifiers is an option! world of possibilities unlocked, thanks :)
  • @tuat555
    Man I just love how u come up with alternative options to simplify some usual 3D fx stuff with Grease pencil. Good job on this, it's very inspiring 👏🤩🌟 (Bro the Conan mouse bahaha love the reference 🤣)
  • @arknark
    I haven't been messing around with Blender lately but I still check in on a Dantti video cause of the charm :yougotthis:
  • @lyrical2351
    I really love the way you explain everything simple but clear, which encourage people like me to have a try. Thanks Dantti!
  • @AwkwardPain
    Really fun animation! This is how I usually go about doing a spontanious animation, too. So much rework because 'oh wouldn't it be cool if...' strikes me!
  • @toontwister
    Thank you so much for sharing this amazing tutorial.. It helps a lot.. 💛
  • @00jero00
    the effects is cool really a God sent tutorial for me this made my life easier :D
  • @Tiny_Nick
    Thank u for this awesome breakdown 👌
  • @SnailSpaceWTF
    You mention Time, and saving Time, but : how much Time did you invest in this Experimentation? 10 hours? More? It's a good first step. My biggest critique is the animation curves on the Jump and the Smash. They ignore the basics of Animation like Anticipation, Squash, and FllowThrough. Here everything feels like it's flowing linearly. You want to increase acceleration on the downstroke.