20+ Helldivers 2 Tips and Tricks to go from PRO to a GOD! | Myelin Games

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2024-02-27に共有
1. 50+ Helldivers 2 Tips and Tricks    • 50+ Helldivers 2 Tips and Tricks to g...  
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コメント (21)
  • 12:35 a tip for impact nades: throwing them on the tankturret kills them too and if you want a easy way to destory bot outpost with them , wait until the door opens and just throw one in there.
  • @DuskHound
    For the smokes, I found them really handy whilst sittling in the smoke, enemys have a hard time seeing/hitting you, handy for a spicy evac or to get objectives done
  • @Planterobeets
    2:52 a no-hit streamer noticed the same inconsistency with any gun against different enemies, during the stream he figured out how the frame rate was affecting the projectile travel accuracy and so by limiting the frame rate to 60 or 120 the accuracy of where your shots are landing is more consistent.
  • Worth noting that you can throw your impact grenades through the front door of the factories when they open up to let an automaton out.
  • @kradwolf5719
    For the variant enemies, there was a post made that GMs can add enemies that aren't currently available in game. My cousin did notice a different looking brood queen but he killed it before I could see it so idk if it was a visual bug or if it was an actual variant.
  • You don’t have to juggle the resupply pack to fill it with bricks, you only need to do that if your teammates actually need resupply and even then you should just resupply them from the pack then fill it with the pod since it accomplishes the same thing (and if you have split up you then don’t have to worry about the one or two other people who have split off)
  • @Lilitha11
    I am pretty sure they have it set up where patrols always spawn near the players. Even if your in the middle of no where, if you wait around you will see patrols wandering by.
  • @noahwerts6789
    For the railgun if you shoot the side of the bile titan's head there's a sack and if you shoot that it gets one shot
  • @xtampa9236
    Just came from the main channel and I wish you the best of luck with this one as well. Been following you for a good 7+ years now and your channel is what got me interested in videogame lore in general. Hope to see more great content from you for many years to come and thanks for the countless hours of entertainment 😁
  • @nagz8174
    Greetings fellow helldivers, this is the Captain of the SES Sentinel of Starlight with some tactical intel to help you successfully pour out some libertea on those fascist automitron scum. Staying lower to the ground reduces the chances of the enemies gun fire damaging you. I find it that diving into a stim while prone helps me not only successfully heal but also reduce the damage after that stim as i find it there is a small delay once that good good hits ur bloodstream to heal u back up and being prone will give u the necessary time for it to take effect as i sometimes find myself having to stim twice when standing up with the first having no effect as if my animation got cancelled. HOORAH divers now go and spill oil and show those freedom haters the power of managed democracy.
  • 13:03 another tip for impact nades, chuck them into the open door when it opens for an instant kill on the fabricator.
  • For the auto cannon, leave one shell in the chamber and reload, it cuts down on the time you are sitting still as you don't have to rack the chamber every time 😊
  • @hyzent
    Some tips I think might help fellow helldivers too, which helped me a lot: 1. You can throw grenades on open doors of fabricators specially helpful when using impact grenades or firing autocannons/recoiless rifles to it 2. Stalkers when dealt enough damage stealths back and they usually run back to the direction of their nest. use this to track the stalker lairs 3. I prefer changing the dive button to space bar (tap) then climb to spacebar (hold), this feels more natural using dives 4. You can change the sprint to 'press' instead of hold so your fingers wont get tired as you always are running :D , you can cancel it by pressing crouch or pressing the run button again. 5. Spear can lock and destroy fabricators (but beware of spear's jankyness in locking). This is my go-to for blitz missions where you can destroy fabricators from afar.
  • @MrFeels-lb3ss
    13:00 You can also throw an impact grenade through the door when it spawns in enemies.
  • @sneakyskrub77
    Love these sort of mythbuster type of videos on games. I learned a lot thanks
  • Charger Behemoth can appear on several difficulties. In Helldivers 1 they were a meatier version of the regular charger that required heavier weapons to take out. In 2 they currently seem to just be a rare varient or perhaps easter egg for Vet Helldivers. I cant find any additional information about them in 2 as of yet.
  • 3:20 yeah its weird, im using safe mode and sometimes I 1-2 shot the titan, and sometimes they eat 10 shots in the head and walk just fine
  • @bakerboy5788
    the bike rail gun headshot tip looks like it’s just distance, i wonder if the rail gun has dmg drop off seeing as it’s plasma and it would probs lose energy to the surrounding air as it travels.
  • @brokeblasian
    I actually have a clip of a red strategem tracking after it was thrown. A guy in my lobby tried to throw a 500kg and it was stuck on his cape so he ran to the enemy
  • @kradwolf5719
    Charger behemoth is crazy looking. Basic is already a bane of my solo runs.