Tenpines Bluff Revisited - A "Lived-in" Fallout 4 Settlement Build

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Publicado 2016-11-29
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See my mod document below for all my settlement mods. Here is the one that revamps Tenpines Bluff:

Rebuilt Tenpines Bluff
PC: www.nexusmods.com/fallout4/mods/13714/

Mods Used: oxhorn.it/mods-used
Oxhorn's Free Fallout 4 Settlement Happiness Calculator: oxhorn.it/happiness-calculator
My Fantasy Novel: www.cloranhastings.com/
ALL of my settlements and their status: oxhorn.it/settlement-status

Todos los comentarios (21)
  • @Ziallow
    Captain here! About that grass. It is deffinatly possible for the grass to grow around the 200/300 years after nuclear detonation. This is due to after so many years of pollution mutating the soil so it would take in and adapt quickly and use the nuclear radiation to richen the soil, and in a sciency way make the grass and other plants grow twice the time and twice the mass, with mutation etc. So If fo4 takes place 200 years after the war, in about 100 years the plants will start growing like a motherfucker and the wasteland will be a mutated jungle.
  • @Velgost
    I built mine up using box cars and scaffolding. figured the wrecked train provided most of the materials.
  • @jakefo449
    Take Chernobyl for example. It's been 40/50 years and the place is an overgrown forest now..200 yrs is plenty of time for mother nature to come back to life. Another cool build Oxhorn. :)
  • @saint4901
    200 years is enough time for tress and plants to grow
  • @sakogekchyan7366
    After the initial nuclear winter subsided all of the grass and foliage would start to grow back a strong as ever. It might be irradiated but it would still be alive. Nature is very resilient.
  • @ArkMagician
    I hate to be this guy in the comment section, but I really do enjoy this channel and specifically videos such as this one and the theory videos!
  • @forceraider451
    Don't worry about the grass Oxhorn because after 200 years the grass and all the other foliage would have grown back. So everything looking dead all the time was kinda unrealistic on Bethesda's part.
  • @just_harry1638
    thank you so much oxhorn for another inspiring build i now have so many ideas for my tenpines
  • Hello oxhorn i have a settlement request: it Would be cool if you could make a more poor and criminal settlement
  • @FNESSE
    This is probably my favorite settlement build so far, and I’ve seen all of them up to this video in the playlist!
  • @TheBlindedLeader
    This might be my favorite settlement you've made so far, its beautiful
  • @Barumonster
    I feel like I learn new things and get more ideas every time I watch your settlement videos. I love it!
  • @Yunsuagi1
    This is a beautiful settlement! I like the open space. And the picnic area beside the pond. Great built Mr Oxhorn!
  • @SheridanKelloway
    This was a fantastic vid of this settlement! just awesome! i have this settlement in my game save untouched for the same reasons that u stated that trying to build up the settlement vanilla wise is not friendly at all but with the mods you have shown here diff makes Tenpines bluff a lot easier to build up! Cheers!
  • @loco4pack
    Great settlement build. I appreciate maintaining a cohesive lore. I hope to see more of these.
  • These are so much better to watch than the efficiency builds. You make a story out of it. Beautiful.
  • @W65B61S
    One of the best looking tenpine bluff settlement! That pond and stone wall so cool!
  • @chris5942
    I love Tenpines Bluff. That is my concrete fortress home base. Can't beat the view. I parked a chair to sit and watch off to the distance but all of the settlers pile up to my spot and take over. The wrecked building has cow troughs in it and I built my settlers living quarters over top with concrete. I also have a walkway that runs from my palace to the other end where I can look down on the train and snipe raiders. So much fun!!!
  • @dayneanderson76
    Oxhorn, I absolutely love all of your settlement builds, they are breathtaking! I wish I could hire you to decorate mine! LOL