The WORST Pokémon with High Stats

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Published 2024-05-12
Higher base stats make for a better Pokémon competitively, right? Not always, we look at Pokémon with high base stats that are bad competitively in this video!

Leave a like if you want a part 2 to this as I have many other mons to cover. 1000 likes and I'll get a part 2 going!

Music By Mewmore:
   / @mewmore  

Like this video? Check out some of my other similar style videos:    • Let's Talk Mons  

HD Sprites: furretturret.com

0:00 Intro/Criteria
0:45 Slaking/Regigigas
1:12 Meloetta
3:41 Goodra
4:58 Iron Thorns
6:39 Mega Glalie
8:28 Hoopa
10:00 Florges
10:52 Virizion
12:40 Archeops

All Comments (21)
  • @MattBudYT
    Wow, hit the goal of 1000 likes already, you guys are awesome! I will be making a part two/follow up video to cover some of the other Pokémon who fit into this category. I have some other ideas in the works so it might take a little before I get it out. Thanks again for the support buds <3
  • Darmanitan and Lokixx are proof that Abilities, Stat distribution and moves will always be >>> than BSTs , and Particularly stat distribution especially when you consider that Darmanitan and base Glalie have the exact same BST
  • @cmakelite
    gogoat avoiding slander by 10 bst, i can sleep well
  • @gloweye
    Amazing idea to skip the obvious 2. I've heard about those too much already. Got my like just for that.
  • @Specialshark
    Walking landorous was very cursed to see in the first few seconds of the video
  • @jaredparks4713
    Archeops has 140 Atk and 110 Speed, and it's stuck with an ability that does nothing but make it completely useless once its HP drops below 50%. Iron Moth has 140 Sp. Atk and 110 Speed, and it gets an ability that buffs its highest stat by 30% (50% if Speed) if one of two different conditions. #JusticeforArcheops
  • Wo-Chien and Hoopa-U both have the problem of being slow mons that die to one U-turn. They're mostly just bad compared to comparable mons though, rather than being literally ZU. Could make a category just for base 670-680s that fail to be uber
  • @kingambitreal
    The best change for archeops I ever saw was on reddit of Archeops keeping the same effect that the ability has now but also giving it +2 Speed and a 30-50 BP pivot move that heals its hp a bit. It doesn't break it's gimmick either since it's implied to be a coward
  • @upstander1233
    An honorable mention would be mega garchomp. Bro gets outclassed by regular garchomp😂😂
  • @Dom_Maretti
    My proposed fixes for Slow Start and Truant are as follows: Slow Start - It starts the same, but your stats increase every turn until they are back to normal by 1/5th of the loss...rather than getting them all at once; and Truant - If this pokemon has woken up from sleep, the ability is ignored until it switches out.
  • @dzigayu4944
    Goodra not being part Water is so mindnumbing I'm convinced the programmera forgot to program it and once XY shipped they couldn't do anything about it.
  • @SeaOfPixels
    Scream Tail is in PU, and Brute Bonnet is in NU like Iron Thorns.
  • @benjomc
    If Meloetta would get Aura-Sphere in one of the next games it would at least be in NU i think. Same thing could be applied to Hoopa.
  • @nexusgalaxy9249
    I wish they changed Slow Start to half its attack and special attack. Hell, rename it to "Restraint" like the titan is holding back to give its opponent a chance before the 5 turns are up
  • @magnuspkmn
    Archeops has a special place in my heart for its Meteor Beam + Power Herb set. Reminds me of special attacking Regigigas to get around Slow Start, but too bad Defeatist halves Atk and SpA. GameFreak was really trying to kill this mon😂
  • @JanusHoW
    I think the sudden shift to having progressively more and more OP legendaries and more min-maxed Pokemon after being somewhat balanced in Gen 4 was because of the negative reception Regigigas got. The reason they gave most legendaries like Dialga, Palkia and Giratina the Pressure ability is because it's almost a non-Ability in their hands - giving them anything else would make them too overbearing. Just look at Kyogre and Groudon - Kyogre's automatic rain-setting allows it to remain viable in Ubers for over two decades, and Groudon's 21 year reign as the king of sun was only ended by Koraidon. But back on topic, it seems like people didn't want to use what Gamefreak viewed as "balanced" at the time. They wanted to have Pokemon with more and more power. They WANTED to have 'Mons with 150+ base attacking stats and 130+ Speed getting buffs to their attacks anyway because OMG ITS SO POWERFUL AND SO COOL! Why? Because the primary demographic for Pokemon is ultimately kids. It's fine that they play for fun, but let's be honest - most kids, even up to the age of 12, aren't going to be able to understand the necessity of balance in competitive Pokemon like those in Smogon claim to. At its heart, multiplayer in Pokemon is a game where kids go head to head with other kids on the playground to see who's the very best, even if it means sending veritable gods at each other. For them, the default is Anything Goes, and Gamefreak probably doesn't want it any other way. Oh, and I wanted to add that Regigigas isn't just bad because of Slow Start, it's because until Gen 8, it didn't have any way to work around that Ability - for one thing, it was one of a small handful of Pokemon that could NOT learn Protect until then nor did it have any recovery outside of Rest. Granted, it does have access to Body Press to work around its halved Attack and Knock Off to be somewhat useful outside of doing damage, but that's it.