It took me 20 Years to 100% Sonic Adventure 2

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Published 2023-12-10
I have waited over 20 years to 100% Sonic Adventure 2 Battle... and it was a journey.
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VIDEO EDITOR:
➤ Max: twitter.com/FizzMax_

FINAL CUT EDITOR:
➤ me (2 battle)

VOICEOVER EDITOR:
➤ ThunderScott: twitter.com/ThunderScottVGM

All Comments (21)
  • @Alpharad
    Thanks to AirUp for sponsoring todays video! Check them out here - airup.link/Alpharad-December and get one of their holiday bundles now. Best time to gift yourself or a loved one with an air up bottle!
  • 28:46 The Biolizard was designed after the murals in the Mystic Ruins that depicted Perfect Chaos in Sonic Adventure 1, while Shadow was designed after the murals on Angel Island that depicted Super Sonic fighting Eggman at the end of Sonic 3 and Knuckles. This is why Shadow’s quills resemble that of Super Sonic. May no Sonic fan be confused by this lore ever again.
  • @littleguystar
    Sonic Adventure 2 casually vs Sonic Adventure 2 completionist is radically different, and ranges between being infuriating and making you feel like the most badass guy in the entire world. I love this game.
  • @RisingExult
    Jacob: “we’re so close I can taste the finish” Me who’s looking at the rest of the 48 minutes left: “so true king. You got this”
  • I wrote an essay about this game in my eighth grade English class. I convinced my teacher it was a book and she believed me.
  • shoutout to Noah for gaslighting Alpharad so easily, a true icon of our time
  • @SymbioticVader
    Alpha getting his hair done at the end is just pure comedy gold
  • @DMGamer_PC
    Jacob: "Yeah, hopefully this is the kind of video you watch over lunch, but over like three or four days of lunches" Me, binging it at 2 AM for absolutely no reason: "DON'T TELL ME WHAT TO DO-"
  • @EmporerSwag
    The thing that's cool about Security Hall to me is that you get to collect chaos emeralds instead of pieces of the master emerald. Really feels like a cool callback to how important they were in SA1
  • @Arkadious
    The fact that the air necklace for Knuckles is optional is absolutely insane, because as a 9 year old child I had no idea that it existed and made Cannon's Core the most difficult mission in the game. I cannot believe that I even managed to finish the mission without it.
  • I love the childhood story to start off, 27 year old technically unemployed Alpharad is back at it :D
  • @lucyarisato6850
    8:44 Shoutouts to King Boom Boo, who scared me so badly as a child that I had nightmares about him for literally a decade and had to have a friend beat the stage for me. God I wish I was kidding.
  • 28:53 The reason he went from a giant lizard to a funny little hedgehog thing is because of the things he based them off of. The biolizard was based on a mural of perfect chaos from sa1, while shadow is based on a mural of super sonic.
  • Honestly, mad props to the hairdresser lady for just pushing forward while her client literally plays a video game the whole time.
  • @madnesshero4675
    Sonic: "Wait a minute THATS-" Shadow: "That blue hedgehog again, of all places!" Sonic: "I found you, FAKER!" Shadow:"FAKER? I think YOU'RE the fake hedgehog around here. You're comparing yourself to me? HA! You're not even good enough to be my fake!" Sonic: "I'll make you eat those words!"
  • @Valkhyron
    I think what works so well for security hall is it's theming. The level itself can at times be janky and frustrating, but it nails the feels of a secure, high tech government vault, and the music gives major secret agent vibes
  • me, while eating dinner on my fourth day of continuing this video: 44:00 mad respect to alpha for knowing his target group for specific videos
  • @thegrouchization
    There is actually an answer to the whole "Biolizard -> Shadow" thing. To sum it up, Gerald saw an ancient mural depicting Perfect Chaos fighting Super Sonic, and based the Biolizard on the former. He then went on to make Shadow after realising that the latter was actually the focus of the mural.
  • @PhirePhlame
    Here's a fun lost bit from the Battle version on GameCube (which was, in fact, the codebase for the HD version): the Super Hedgehogs were going to be made playable in the revamped 2-player mode, as indicated by a few leftover bits of graphics, text, and even programming! Unique text banners reading "Super Sonic" and "Super Shadow" can be seen alongside the respective models in fully-functioning floating poses if you use a cheat device to make them selectable, though it only loads in the normal Sonic & Shadow text blurbs. Despite this, the Supers do have their own text blurb also stored on the disc: "SUPER (SONIC/SHADOW) Powered by the 7 Chaos Emeralds. Amazing speed and moves, but dies if rings are lost." There's also another leftover text block indicating how they would have been unlocked: "Congratulations! You've cleared Green Hill with Rank A. Strongest characters are now available to use in Sonic and Shadow 2P versus mode." Unfortunately, though, the actual character coding doesn't seem to exist, and so actually selecting them will just cause the game to use normal Sonic and/or Shadow.