I broke this Game with insane amounts of Money | Dungeon Clawler
109,773
Published 2024-07-16
Today we play as Bernie in Dungeon Clawler and use his 100% bonus coins to gather a huge amount of damage on credit cards. But as this strategy slowly comes to an end by the quick ramp up of the enemies, I have a new purely fun idea that turned out way better than expected.
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All Comments (21)
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If the money running away from you in the intro is anything to go by then this video will be amazing
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The sensible option: Cut down on the number of magnets as magnetism increases. Dex: MOAR MAGNETS!
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Magnetism range got buffed so much that everything was literally pulling itself back into the pile before it could fall down
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15:52 the "Golden ach man" is my favorite item xD
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with enough metal it becomes a sentient blob trying to escape the machine 44:47 rip credit card
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You don’t need to worry about fluff for the perk that doubles the first item. But it only doubles the first item per turn, not per claw.
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"Stop this bullshit, i need you" Six word poetry ❤❤
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50:13 the ball really trying to escape
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The magnet it the powerhouse of the gold coin cell!
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Truly "Mom's credit card" experience
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@Dex , A bug with Golden Armor, it can actually kill you. If you have a high amount of HP then loose a good bit, then spend money bringing your HP below zero due to loss of the extra HP level, it will go negative and kill you on the next match.
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Every time magnets are involved, I can't stop laughing at the insanity it does. It's too much. 😆
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the ending had me crying... cause of the pain in your laugh.. felt like you had sleepless nights while making this and started hallucinating thinking the magnets were sentient...
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The magnets go wiggle wiggle. They make the gold go jiggle jiggle.
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This is freaking hilarious, i love the blob of gold just YEETING itself + i love your accent, reminds me of Sifd
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I love that at some point it just becomes sentient and tries to leave what ever way possible.
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I have a crazy idea for a run: Use count clawcula and go for golden armor and thermometers, it will make it so that you will always heal for 10% of your missing hp because of his passive and you will get so much hp that you will be almost unkillable.
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"We don't need physics where we're going!"
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Your commentary is so good and funny yet really informative when it needs to be! I never played this game but find it really fascinating pushing this game using all these interesting builds
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Fluff doesn’t affect what is considered first, only what is considered singular