Chess vs Checkers

Published 2024-07-08

All Comments (20)
  • @AlessioTheHero
    The diamond formation rule is very weird But so is en passant
  • Perhaps try giving the checkers and Orthagonal hop- If a checker on black is next to a piece on white, and the black space beyond is empty, the checker can jump from black square to black square, attacking the white square. (this situation would never come up in checkers, because if a checker is on black, ALL checkers would be on black and there's nothing to jump) That would give a checker 3 (possibly 5?) squares it could attack. I also vaguely recall a checkers move where you could jump your own pieces to reach a position you could jump the enemy. I recall that move not taking your own pieces. That is, a checker behind another checker can jump it, then get a second jump over a pawn, or whatever, and only the pawn is removed.
  • One other possibility: :Red and black are teaming up on chess. The checkers on white and the checkers on black are on different teams, and each team gets a move on Checker's turn.
  • @Chess_universe2
    - chess for next generation: Normal chess but each player has 8 options to start the game with an evolution concept Pawn evolution: can advance 2 squares in any condition and also move back 1 and 2 squares and captures diagonally backwards Can capture en passant anywhere and even in response to a backwards advancing Knight evolution: can move second time optionally (only moving twice with no capturing in either of the 2 moves) Bishop evolution: can move jumping through a piece diagonally (no capture) Rook evolution: can shoot a piece optionally (capture without moving) Queen evolution: can move by a bounce diagonally (can't capture by bouncing diagonally ) can't bounce twice. Starter Options: 1-evolve c,d,e,f pawns 2-evolve 2 knights and light squares bishop 3- evolve 2 knights and dark squares bishop 4- evolve 2 bishops and b knight 5- evolve 2 bishops and g knight 6- evolve rooks 7- evolve Queen 8- no evolution, with extra knights on c3,f3 to compensate Each player doesn't know the other,s starter Option until they start to play.
  • @user-he6dq1jv3r
    why not give the checkers the ability to capture back? like in Russian checkers or international draughts?
  • @ArtemSayapov
    Remove forced captures, make checkers move backwards too, and also make them move orthogonally, rather than diagonally (I think some checkers versions are like that)
  • @thefirstnoguez
    cool to see you back in deckmate and are you gonna make a video on flip chess?
  • @Мопс_001
    2:52 Actually I came from that unusual game you're making and it's a surprise for me it's not the main content here😅 At this point I think it's obvious that checkers are just trash pieces. They are completely incapable of attacking because in order for that they have to come closer. And they cannot do that without losing the defense. Checkers are so hopeless no quantity (and additional features) for quality can fix that
  • @rohan1864
    I absolutely don't understand why at 6:06 you didn't take on e4 after taking on c4 in the same move. According to the checkers rules that I know, that is not only a possible move but an obligatory one. Checkers can move only forward, but they do capture backwads, at the very least they definitely do when it's a part of a combination of consequtive captures. And the captures are forced, if you have multiple continuations of a combination you can choose which one you follow, but you have to follow it through to the last capturable piece. The multiple capture combinations are not only at the core of this game, but they should actually be one strong asset for the checkers side in your game. Your checker should had gone b5 -> d3 -> f5 and captured both pawns on c4 and e4. This in my opinion is absolutely crucial. Also, not a big fan of the diamond formation rule. I guess you had your reasons, though from what I'd seen you seem pretty good at finding new, alternative solutions to your problems, so I hope you'll find a different one for this.
  • very cool, i think you are giving checkers too much. please buff the circular chess knights