Mortal Kombat Trilogy (N64 & PS1) - The Good, The Bad & The Buggy!

Published 2023-12-07
MORTAL KOMBAT! We were screaming it in the streets back in the mid 90's...and some of us still are!

We traverse the two (or three) main home ports of MKT in this edition of The Good, The Bad & The Buggy!

Intro - 0:00
Hey Everyone! - 0:26
I Was an MK Nerd in The 90's - 0:51
MK3 Overview - 1:56
UMK3 Overview - 2:43
MKT Overview - 4:17

THE GOOD
Character Roster - 5:50
Gameplay - 6:28
2-on-2/3-on-3 Kombat - 7:03

THE BAD
The Music - 7:52
Loading Issues - 8:55
The A.I. - 9:31
Legacy Characters - 10:45

THE BUGGY
Locking Up - 11:38
Sprite Layer Glitching - 12:12
Aggressor Glitch - 12:45

KONCLUSION - 13:16

Visit us for more at: thegamingmanual.com/
Written by Jason D.
Gameplay by Jason D. with Josh T.
Produced by Jason D. and Josh T.
Edited by Jason D.
Graphics by Jason D.

#mortalkombatgamesoffline #playstation #nintendo #retrogaming #nostalgia #mk

All Comments (21)
  • @ninjahedgehog5
    Common mistake, the agressor meter does not increase your speed, only your strength. The after image effect tricks you into thinking your movement is affected
  • @ShockerTopper
    We didn’t have YouTube on our 56k dial up AOL, so the fatality showcase was so amazing. Kids have no idea how things like that were the coolest shit ever back in the 90’s. Were arcades going by the wayside at this point? I still remember going to the arcade into my freshman year of high school (1999). They had a place called “family fun center” and “Camelot” in Anaheim, right next to each other when I was a kid. Camelot is still there, with its memory inducing golf course right off the 91 freeway, but sadly family fun center is now a business center. Anyone else here from Orange County and know what I’m talking about?
  • @-dfh-866
    I grew up with the n64 version. I caught ppl trying to steal it from me so many times. Someone finally succeeded.
  • Dude came up in the 90s but sounds like he's in his late teens early twenties
  • @darthsynchronic
    There are 3 versions of the PS1 (MK Trilogy). The original, orange disc, and the greatest hits. The greatest hits version resolved most bugs.
  • @KBXband
    I own the PS1 and N64 versions of Trilogy. My N64 cart is special to me because we had a visit in town from Chris Cassamassa and I got a photo with him and he signed my copy of Trilogy.
  • @emuenforcer6280
    This makes some feels for me. Mk trilogy was a big part of my life. I'm glad someone else got to understand and enjoy this game as much as I did. Thank you
  • @ITSAHARDNUGLIFE
    I made a long paragraph on another video about my MK journey and so I will do that here also. So back in 1992 our theater had a mini arcade, that's where first saw MK1. Nothing quite like it existed so of course it grabbed my interest. Our local arcade had it too so I was there often. One day in 1993 I went back to where the MK1 machine was, you know, just doing routine. Out of my peripheral vision I notice to my left is this machine with MKII on it and then it hit me "OMG this is new!!" I threw in a quarter and could barely process anything from overexcitement. Looked at all the new characters and saw this cool looking guy with a hat so I selected and heard "KUNG LAO" and got tickled inside lol. I was like 7 at the time so I sucked but it was always fun watching other teenagers or adults playing matches. In 1995 our radio station was at the arcade and offered me a Mighty Morphin Power Rangers soundtrack CD if I could beat him in a match...I didn't sadly lol. Moving on though, I saw MKIII and people had already unlocked Smoke and I thought how cool but why is he a robot?? Kinda f'd up, at least until UMKIII was there. As for the home versions we only had SNES, so after MANY many rentals and code books from Blockbuster, I finally got better...to a degree. And now we come to my MK Trilogy experience. It was my fifth grade year, N64 was about to be released later on. And I had a Nintendo Power magazine that showed a picture of MK Trilogy with Raiden as a playable character again and I knew it was gonna be awesome!! For me anyway lol. I rented it and played it many times as Shao Kahn or Motaro, unlocked human Smoke and Khameleon. But then...one day at a friends house they had it on PS1. And I noticed all bosses on the character select screen and was like wtf????? No fair!! Lol but I would get that dopamine hit later on around 1999 or 2000. Being able to play as MK1 Raiden or Kano was sick, as well as MK2 Jax and Kung Lao. I wished we were able to swap between all older versions though. And...AND...there was the discovery of the soundtrack after putting the CD in a CD player and skipping track one. Just to hear the arcade versions of those tracks was and still is nothing short of amazing. Dan Forden absolutely killed it, I have many of those tracks in my playlist to this day.
  • @ShockerTopper
    Sick video man! This takes me back for sure! I remember playing the original Mortal Kombat at the roller rink when I was 8 in 1993 and of course buying the Sega port since it had the blood code. Now that was the real “social” media, talking to your friends in school and spreading the word on what the button code was to enable blood. Trilogy was SO close to being perfect, they even went out of their way to recapture a new actor as Johnny Cage! It was so bad ass that they had EVERY character in this game. The only issue was some flawed fatalities but the fact they added Johnny, the classic characters and had the insane roster makes up for it. Edit: oh ya and the cheat codes! It was crazy how many codes this game had. I was all about the 1 button fatalities after learning all the fatalities in the first two games (my memory was insane as a kid). No way was I going to memorize EVERY fatality with the absurd amount of characters in this.
  • @03chrisv
    Had this on the Saturn, my 12 year old self loved it very much.
  • @proZach380
    What bugged the hell outta me from MK3 and up was how slicing someone in half left their forearms floating in the air...like why did they bother adding blood to the tops of these floating limbs and not think "oh, these should probably stay attached to the torso"?
  • @NeoKokoro20
    The game becomes a joke once you pick Noob Saibot, Rain or any of the four bosses. But the AI gets so ridiculously cheap at times, you almost can't help but to pick any of the aforementioned characters.
  • @thabozzofficial
    *In the voice of the fight MC* Friendship...FRIENDSHIP!? 😂😂😂
  • @Pruflas-Watts
    I got a n64 in 1996 and MK Trilogy was my first game. Like you, I was obsessed with Mortal Kombat. I went from MK1 - 3 on the SNES so seeing the visual improvements of the N64 Trilogy port blew my mind. This started my obsession wirh multi platform comparisons and the quest for "Arcade Perfect" fighting games. The N64 version of Trilogy looked better than the PS1 version in many ways despite the missing animations on some fighters. The backgrounds look better on the N64 version, 3v3 combat was awesome, the vertical scaling on levels like goros lair and the pit bottom were fixed. N64s biggest disappointment for me was the muffled sound, missing music and stages, and the missing voices... Shao Kahn only had 1 laugh instead of 3 different ones. I give credit to the N64 port for at least having "stingers" and outros for stage music and fatality song transitions, despite the midi music. N64s gameplay, pacing and the lack of load times made up for a lot of its short comings. PS1 felt way more janky in gameplay and the load times drove me away. After everything I really wish we got better care for home console Mortal Kombat ports. Most of them were actually pretty bad. The Snes version of MK2 was pretty decent most of the other console parts were far more terrible when compared to the arcade.
  • @RyuFalchionX
    Damn, I am happy to see people still doing these types of reviews on YT. Miss it. Consider me subscribed! The jank of the PS1 version is my favorite. The speed of the N64 version can't be matched though.
  • @keironhiggspoet
    bugs and glitches aside , MKT felt like a loveletter to the diehard MK fans who complained MK 3 was missing a lot of the favourite characters and the last swansong before they made the jump to the 3d editions of MK 4. I enjoyed it thoroughly when i used to own it, as one of the old magazines had the fatalities listed. of course i spent most of my time cheating and picking either shao khan or noob saibot to ensure quick victories. oddly with bugs my friend used to beat the game but then getting to the treasures screen the game would lock up entirely.
  • @jaykebrwn
    Good job on this video my guy, keep it up. It's clear how much work you've put into this video and it feels like something made by a much bigger channel.
  • Im 43 and remember the arcade days. I would go on weekends and play mk, sf, kof and other snk games head to head. Kids these days: "you suck!!!" "Youre a loser" "you suck ass" over the internet. Back in the day, you give respect to the opponent no matter if you win or lose