tf2 but your gpu is a potato
32,881
Published 2022-08-19
All Comments (21)
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I like this look, I guarantee it
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Amazing how even with flat textures you can still easily identify every single class
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(This immediately applies to your game automatically once spy becomes your most played class)
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me drops phone me: please don't be cracked the phone:
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bro is playing against toy soildiers
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It's quite amazing how Nintendo was able to simulate 3D graphics on the Game Boy Advance!
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3:40 it was at this moment that he knew, he fucked up
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im not playing tf2 with 30fps anymore. im playing minecraft with 60 fps now. im happy
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This might actually be really good with extra contrast
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This guy went from "Low-res textures" to "NO-Res textures" Texture designers hate him!
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I think this would not only put less strain on the GPU but the CPU meaning a literal potato could probably run this
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every spy main be like
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My therapist: Unturned Fortress 2 doesn't exist, it can't hurt you. Unturned Fortress 2:
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This gives the the Army-men, Green and Tan feeling you know?
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usual cfg for a spy main
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The hitreg on some of these backstabs is so strange.
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all thats missing is the mercs just sliding/teleporting
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Enemy invisible spies look the same, so there’s a plus
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can you actually have flat colour textures for characters on sv_pure? It does seem like it would hurt team recognition somewhat though. Either way, I'm curious how you accomplished this. I've used a mod for flat colour map textures, but it caused an unpleasant banding effect of very thin lines which visibly appeared to warp when I moved around them, which was distracting.