tf2 but your gpu is a potato

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Published 2022-08-19

All Comments (21)
  • @MOOtf2
    I like this look, I guarantee it
  • @urgott6945
    Amazing how even with flat textures you can still easily identify every single class
  • @Trevorus1
    (This immediately applies to your game automatically once spy becomes your most played class)
  • @m1te0z
    me drops phone me: please don't be cracked the phone:
  • @itsjustJex
    It's quite amazing how Nintendo was able to simulate 3D graphics on the Game Boy Advance!
  • @said_qurbanov
    im not playing tf2 with 30fps anymore. im playing minecraft with 60 fps now. im happy
  • @rickydo6572
    This guy went from "Low-res textures" to "NO-Res textures" Texture designers hate him!
  • @LordPsych420
    I think this would not only put less strain on the GPU but the CPU meaning a literal potato could probably run this
  • @Edwin-nh8gk
    My therapist: Unturned Fortress 2 doesn't exist, it can't hurt you. Unturned Fortress 2:
  • @margon9181
    The hitreg on some of these backstabs is so strange.
  • @frinpi7473
    all thats missing is the mercs just sliding/teleporting
  • @ShiddyKong
    Enemy invisible spies look the same, so there’s a plus
  • can you actually have flat colour textures for characters on sv_pure? It does seem like it would hurt team recognition somewhat though. Either way, I'm curious how you accomplished this. I've used a mod for flat colour map textures, but it caused an unpleasant banding effect of very thin lines which visibly appeared to warp when I moved around them, which was distracting.