The Most Obscure Secret in Street Fighter! feat. GuileWinQuote

193,871
0
2024-07-03に共有

コメント (21)
  • @nickvitale
    Must have been terrifying for JMCrofts when he waged an obscure FGC facts competition and his opponent started off on Fighting Street for TurboGrafx16
  • I took out any and all applicable knowledge out of my brain so I could store esoteric Street Fighter knowledge and it finally paid off. Thanks for having me!!!
  • @hngdman
    I'm not gonna lie, it's the first time I've seen GuileWinQuote on camera and I'm disappointed about him not being a living Guile sprite.
  • @DotoDoya
    This is the cyclops ryu handshake of fighting game YouTube videos
  • @capt_howdy
    "Mysterious Rock" is an emote in SF6, attainable from the SF2 sticker pack.
  • uncovering that Doraemon sprite is like the SF3 equivalent of people figuring out you really CAN get General Leo in your party
  • The rocks on Sagat stage moved because in the previous versions of SF2 skilled players would use them as a guide for frame traps and positioning. The devs felt that gave an unfair advantage. So they programmed it to move every round.
  • A crossover that’s long overdue! Also 17:18 you can change the sign to a red one, over the shop in the crowded downtown stage with the same input 😉
  • The reason for the rocks movement is because a dev while testing the game found that the rocks could help setup combos for Ryu, so they implemented the random rock movement for it, the full fact in is 30th anniversary collection
  • @mast3rharo
    The 1/256 chance of getting a special move while pressing normals is not a glitch. That was put in SF2 specifically so people could potentially see the cool moves without actually knowing how to do them. Because inputs were basically a secret at the time. The figured if you saw it happen you might experiment trying to figure out how it was done.
  • @Kaitos11
    Christ, that Chun-Li SF3 glitch was incredible. I was wondering where it was all going and it turned out to be a hilarious payoff!
  • @Zetact_
    One of my off the cuff obscure pieces of SF2 trivia is that in the GBA port of Super Turbo, Bison, Vega and Balrog have their win quotes mixed up which indicates that the localizer was not aware of their names being shuffled in the Western versions and the script was sent over to the team with the JP names. Claw has Boxer's line, Boxer has Dictator's line - which for "My fists have your blood on them" and "You can't compare to my powers" are a bit odd coming from them but not entirely out of left field but then you have Dictator saying "Handsome fighters never lose battles."
  • Who needs MvC 4, the true crossover we needed is right here, JMcrofts and GuileWinQuote.
  • HU Air is a nod to Hudson Soft who were the main software peeps behind the NEC systems.
  • Make this a series. Two of the absolute best in the FGC.
  • I remember reading that the rocks move so they couldn’t be used to gauge your zone distance n the corner.
  • Here's my favourite obscure trivia. I contributed this to the Street Fighter Plot Guide back in the Shoryuken days. In the Japanese version of SFA3, Juni notes "BP" and "SP" numbers about most opponents in her win quotes. In her Guile win quote for example (pun fully intended), she says "BP8200/SP8600. The target's highest output of SP was recorded at 10420." Now, I made this list back then: Ryu BP 125500 - 178 cm - 65 kg Ken: BP 7500 SP8400 - 176 cm - 76 kg Chun-Li: BP 6900 SP 6800 - 170 cm - ? kg Sagat: BP 12600 SP 10900 - 226 cm - 109 kg Adon: BP 8200 SP 7300 - 182 cm - 73 kg Birdie: BP 11600 SP 11000 - 216 cm - 111 kg Sodom: BP 10800 SP 10800 - 208 cm - 108 kg Charlie: BP 8600 SP 8400 - 186 cm - 84 kg Rose: BP 7800 SP 5400 - 178 cm - 54 kg Akuma: BP 7800 SP 120000 - 178 cm - 80 kg Dan: BP 3700 SP 7400 - 177 cm - 74 kg Dhalsim: BP 8600 SP 4800 - 176 cm - 48 kg Zangief: BP 11400 SP 12100 - 214 cm - 121 kg Rolento: BP 8000 SP 8100 - 180 cm - 91 kg Blanka: BP 9200 SP 9800 - 192 cm - 98 kg Vega: BP 8600 SP 7200 - 186 cm - 72 kg Cody: BP 8500 SP 8800 - 185 cm - 80 kg Balrog: BP 9800 SP 10200 - 198 cm - 102 kg Juli: BP 12800 SP 8600 - 164 cm - 49 kg Juni: BP 12400 SP 8200 - 162 cm - 46 kg THawk: BP 13000 SP 16200 - 230 cm - 162 kg Guile: BP 8200 SP 8600 - 182 cm - 86 kg As you can see, in most cases the numbers correlate exactly to their physical stats. SP = weight in kg x 100. BP = (height in cm - 100) x 100. Juli and Juni's BP numbers are doubled from what they should be, and Ryu and Akuma are just off the charts for probably Satsui no Hadou reasons. This also seems to indicate Chun-Li's official weight, at least by Alpha 3, as 68 kg. Famously, Chun-Li's weight has always publically been listed as "secret".
  • Uncovering the hidden Doraemon without hacking is one of the most epic things I've ever seen. He won on that alone.
  • Lmao, that build up of the third strike Doraemon Sprite got me laughing more than I expected