Top 10 Worst Classic Cards in Yugioh

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Published 2022-04-14
In this video look at some of the worst cards from the first two sets of the game, a time period in yugioh that has some of the most broken cards ever printed, as well as some of the most terrible.

-The List-
Intro: (0:00)
10-Harpie lady sisters: (0:13)
9- Fusionist: (3:04)
8- Blast Juggler: (5:17)
7- Electric Lizard: (6:59)
6- Pumpkin The King Of Ghosts: (8:03)
5- Two-Pronged Attack: (10:16)
4- Tainted Wisdom: (11:29)
3- Yado Karu: (12:51)
2- Gate Guardian: (14:25)
1- Great Moth: (15:36)


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#yugioh #top10 #YGOtop10

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All Comments (21)
  • @happysquad
    I’m so sad to hear the Electric Lizard never saw any competitive play, next thing you’re going to tell me is that Swordsman From A Distant Land Beatdown is not a viable strategy
  • @SuperiorGothBun
    Gate Guardian is probably the most iconic classic Yugioh card that’s never gotten any sort of new retrain or support. The most Konami ever did with it was skills to make it summonable in Duel Links
  • @Noojtxeeg
    Man. Even if Great Moth had a "you win the duel" effect upon summon, it would still be unplayable.
  • @adamg2031
    Great Moth is such a great example of how different early Yu-Gi-Oh design philosophy was. If that card was printed even a few years later, they'd just make each card search out the next card from the deck like every other card does.
  • I would put Larvae Moth for #1, instead of the Great Moth... Funny tale: during my university time, at the place where we used to play YuGiOh, there was a guy who always bring a Great Moth Deck, it was a stall deck with the only purpose to bring Great Moth, and later Great Perfectly Moth, to the field. He managed to pull the combo a good bunch of times. We always invited him a drink if he managed to summon the Moth.
  • @AnvilPro100
    I still remember the first World's Tournament in 2000 when Jeff Jones's came in clutch with Blast Juggler to destroy Patrick Hoban's two Fusionists to win the game. Shit was crazy, yo!
  • @BDNeon
    Pumpking's effect was really nice in Duelists of the Roses, every turn it buffed ALL zombies by 100+100, including itself, and with no turn limits. Plus it was easy to fusion summon by just combining any 2 zombie monsters, you got 3 of them on the field and you got a gamebreaking + 300 every turn team of beatsticks... Edit: Oh right, it was combining a zombie and a plant.
  • @tomforge614
    To be fair, a lot of these are from the non-Japanese perspective. Early on in the original packs, 900 was more along the lines of the average statline. This is why a lot of early video game decks were full of weaker monsters.
  • @scantyer
    The pumpkin effect never made any sense to me, it and the castle of dark illusions were never played together in the manga nor anime and nothing in those cards indicated they were meant to pair together. Honestly they should release a retrain version of those cards since they both look cool
  • @daranyillh6446
    I think the idea for Blast Juggler was to get rid of cards like Mystic Elf, who had high defense and low attack
  • @Rurike
    From what I recall, while the tcg started with 1800 max atk for level 4s, in the first set of the OCG, the highest level 4 atk was just 1200, and that context makes some of the real old cards make a lot more sense, emphasis on SOME
  • Konami purposefuly made the Moths even worse than they already were. In the manga the evolution line started with Larvae Moth and the turn count included both players' turns so it took half the time to summon them. Also Great Moth and Perfectly Ultimate weren't main deck monsters (they were non-physical, like Fusions) so you didn't need them in your hand to summon them.
  • A popular way to summon "Gate Guardian" was to banish all its components first then use "Return from the Different Dimension" or " Dimension Fusion " to summon them back to the field.
  • @Materialist39
    Castle of dark illusions is one of the greatest crimes to this game simply because of its stat line
  • @DoofSenpai
    I remember when my friends and I would build random decks just for fun. He tried so badly to make the stupid cocoon thing work, but even with banned cards in his deck and plenty of negating/stalling cards it was still too easy to disrupt the combo.
  • @Nagatem
    Seriously gate guardian needs a new version, that can contact fusion or something and has protection 3 times a turn, heck rush duel could literally make a maximum version of it
  • @thanotosomega
    So many cards were designed with the animes logic in mind, where you actually had to work with what you had and only kaiba cheated by buying tons of cards to make his deck
  • @tdarkhorse4
    i'd like to toss out as an honorable mention the immortal of thunder, also in metal raiders. it has a flip effect where you gain 3000 lp but then when it's sent from the field to the graveyard you lose 5000. even back in the day, most things that would attack into its 1500/1300 stat line would be killing it, so it's a straight up minus 2k instantly. there are ways to get around that even back then, particularly penguin soldier, but that requires both surviving face down together for 2 turns total. even with swords and mirror force that wasn't super likely.
  • @azulon435
    I thought Tainted Wisdom was meant to be used with Convulsion of Nature, which flips your deck upside down. Since you can watch your deck, now you could technically shuffle your deck until You get a card you liked.
  • @kentucky_ken
    Ah... the nostalgia. I still have these worst cards on my collection.