15 Subtle Differences Between Mario Vs. Donkey Kong for Switch and GBA (Part 2)
79,402
Publicado 2024-02-20
Here are 15 other subtle differences between the remake of Mario vs. Donkey Kong for Nintendo Switch and the original version for Game Boy Advance. Nintendo made a lot changes in audio, aesthetics and design.
Part 4: • 17 Subtle Differences Between Mario V...
Part 3: • 12 Subtle Differences Between Mario V...
Part 1: • 14 Subtle Differences Between Mario V...
Todos los comentarios (21)
-
4:41 I understood that reference.
-
Making the flamethrower Shy Guys into Snifits was pretty clever I gotta say.
-
It's weird that they added additional animation details that the GBA lacked while also making a conscious decision to not reanimate some obvious ones.
-
1:01 WHY IS IT SO CUTE!?!? 🥺
-
The removed animation for Monchees might be to make them look more like toys. Since their faces are made of plastic, they can't change shape.
-
Fun fact: mario and donkey Kong's animation on the title screen in the new version are mov files so you can easily mod them
-
There’s at least one more difference: when Mario gets shocked, a different death music cue plays. Burnt in the GBA version; hit in the Switch version.
-
2:49 the way he’s defeated is very similar to how you have a game over in SM3DW
-
The GBA version was ahead of its time.
-
For the first one, the switch version doesn't have the voice over for the title screen, but Mario and Donkey Kong do have an animation interacting with each other. It's so cute. 😊
-
-
Would LOVE to see some "Cool things" episodes on Super Mario Sunshine. Your eyes see and retain interesting details that typically evade less vigilant eyes like mine.
-
Extra bit about jumping on birds, you can't jump on the fire ones, making it so they have 2 total differences mechanically instead of one (the original being you can't deflect the fireballs with handstands)
-
That's why Charles Martinet have his charm he have his own touch
-
Did you know the fruit falling sound is the classic Scooby Doo run sound in reverse? I highlighted this in one of my videos.
-
There's one more detail about death that people sometimes forget. 1- when you recover mini Mario in the + phases, when he touches the enemy or falls on the spikes, Mini Mario Explodes (Or Evaporates, I don't know, it just disappears), in the Remake They Removed and Remake's death is the same as Mario's. 2- when Mini Mario Dies when Mini Mario Says "Mama Mia!" Mario Also Speaks Mama Mia in the GBA Version, but in the Remake They Chose to Only Have Mini Mario Saying That And finally 3- When Mario dies (without being mini Mario of course) Mini Mario seeing Mario's Finished State, Mini Mario Starts Crying! (How come no one knew about this? And look, I've never seen a toy cry in any fictional work lol) But in the Remake they removed that (I think) Do Part 3! I really liked this video, I've been subscribed here for 2 and a half years!😁🙏👍✨
-
4:41 oh wow
-
You underestimate the ramram power
-
how could they replace "come back here you big monkey"
-
2:53 That is very obviously Kevin Afghani voicing him, yet the credits only list Charles Martinet. Really odd