Creating a Realistic Dust Storm With Houdini!

10,888
0
Published 2021-10-23
Welcome back! We will be learning how to create and simulate a realistic dust storm perfect for any big scale shot.
JOIN OUR DISCORD: discord.gg/X5TErjteg8

Material:
www.patreon.com/posts/66794417

FOLLOW ME ON SOCIAL MEDIA:
Twitch: twitch.tv/pizolaman
ArtStation: artstation.com/pizola
Instagram: instagram.com/pizola.art

0:00 Intro
0:15 Shape Setup
7:00 Velocity Setup
11:15 POP Network Setup
13:00 Volume Sourcing Setup
15:25 Sparse Smoke Solver Setup
18:21 Microsolvers
22:25 Final Tweaks
26:56 Outro

FOLLOW ME ON SOCIAL MEDIA:
Twitch: twitch.tv/pizolaman
ArtStation: artstation.com/pizola
Instagram: instagram.com/pizola.art

#Pizola​​​​​
#VFX​​​​​
#Tutorial​​​​​
#English

english,houdini,sidefx houdini,sidefx,simulation,from scratch,realistic result,realistic simulation,dynamics,dop network,concrete,smoke,dust,smoke solver,vfx tutorial,houdini beginner tutorial,houdini tutorial,sparse solver,desert,massive,real scale simulation,microsolvers

All Comments (20)
  • @Jevf
    These tutorials are going to really help me when I start working in 3D
  • @MKRFX
    It's an Awesome Tutorial Joaquin.
  • @TheSiimur
    Please do tutorials from start to finish !! I love u
  • This tutorial is amazing! I’m trying to export it in alembic file but I cannot. I tried to export it by different nodes and it only works up to the scatter node. From this point, the alembic files are not readable. Any advice? Thank you!
  • @TheSiimur
    I followed everything right and was working until 17:17... I just have an empty box and when i press play nothing happens. Help ?
  • @paulb6181
    so all done love your tuturoial, however i get to the end and my volume visualisation gives me a warning Warning Cannot find volume of name "density" any help would be appreciated
  • Muy bueno compañero.. ahora me toca replicarlo en Unreal con Shaders.. me has dado una buena idea.. ;)!
  • Great tutorial, thanks! A bit hard to follow for me tho. At the end my simulation looks very blocky but yours looks smooth. I have the same voxel size in the smoke object. Any idea?
  • @JohnDowson100
    Great video. Question: for cases like this, is there any difference between the Smoke solver and the Pyro Solver?
  • Im trying to recreate this tutorial, but I’m stuck on the minute 14.50 when we should modify the attribute from”density” to “density v”. As soon as I write the letter v in front of density, the cloud becomes glitchy, in blank and white. Any advice? Thanks!!
  • @lvl99studios
    How to make smoke in slow motion like in large scale like sandstorm?
  • @arielenriques
    i'm havin problems with te attribwrangle, the expression is the same, but i have an error message "Invalid source /obj/geo1/attribwrangle1/attribvop1 Error: Reference to undefined variable: y (2,23). "
  • @021shaw
    at 6:18 something must have happened because i've followed to the T and the noise aint moving at all! i'll keep trying.
  • Hello, could use some help. Only thing I get in my DOPNet is a big cube that moves. What did I do wrong?