Creating a Realistic Dust Storm With Houdini!
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Published 2021-10-23
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0:00 Intro
0:15 Shape Setup
7:00 Velocity Setup
11:15 POP Network Setup
13:00 Volume Sourcing Setup
15:25 Sparse Smoke Solver Setup
18:21 Microsolvers
22:25 Final Tweaks
26:56 Outro
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#Pizola
#VFX
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#English
english,houdini,sidefx houdini,sidefx,simulation,from scratch,realistic result,realistic simulation,dynamics,dop network,concrete,smoke,dust,smoke solver,vfx tutorial,houdini beginner tutorial,houdini tutorial,sparse solver,desert,massive,real scale simulation,microsolvers
All Comments (20)
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These tutorials are going to really help me when I start working in 3D
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Amazing 👏👏👏
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It's an Awesome Tutorial Joaquin.
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wow ! impressive tutorial, thanks.
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Please do tutorials from start to finish !! I love u
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cool
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This tutorial is amazing! I’m trying to export it in alembic file but I cannot. I tried to export it by different nodes and it only works up to the scatter node. From this point, the alembic files are not readable. Any advice? Thank you!
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I followed everything right and was working until 17:17... I just have an empty box and when i press play nothing happens. Help ?
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so all done love your tuturoial, however i get to the end and my volume visualisation gives me a warning Warning Cannot find volume of name "density" any help would be appreciated
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Muy bueno compañero.. ahora me toca replicarlo en Unreal con Shaders.. me has dado una buena idea.. ;)!
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Great tutorial, thanks! A bit hard to follow for me tho. At the end my simulation looks very blocky but yours looks smooth. I have the same voxel size in the smoke object. Any idea?
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Hey guys! Dont forget to join the BEST FX Discord community! :D discord.gg/X5TErjteg8
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Great video. Question: for cases like this, is there any difference between the Smoke solver and the Pyro Solver?
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Im trying to recreate this tutorial, but I’m stuck on the minute 14.50 when we should modify the attribute from”density” to “density v”. As soon as I write the letter v in front of density, the cloud becomes glitchy, in blank and white. Any advice? Thanks!!
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How to make smoke in slow motion like in large scale like sandstorm?
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i'm havin problems with te attribwrangle, the expression is the same, but i have an error message "Invalid source /obj/geo1/attribwrangle1/attribvop1 Error: Reference to undefined variable: y (2,23). "
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at 6:18 something must have happened because i've followed to the T and the noise aint moving at all! i'll keep trying.
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Hello, could use some help. Only thing I get in my DOPNet is a big cube that moves. What did I do wrong?
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great tutorial. but too much procedural begginer cant understand much