Tutorial: How to Model a Planetary Gear Mechanism in Blender
268,721
Published 2016-08-17
The end result of this tutorial, a .blend file containing the working simulation of a planetary mechanism, can be downloaded from www.otvinta.com/tutorial04.html.
For more free tutorials and 3D models, and to make a donation, please visit www.otvinta.com.
All Comments (21)
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A lot of gear animation tutorials for Blender, love it! You got a new subscriber :D
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I usually click away from AI narration but I am glad I watched; this is exactly what I was looking for.
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Impressive work and instructive tutorial. Bravo man !
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Amazing, It is exactly what I look for. Thank you
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oh my god ..i dont think blender can do this things befor. u did hard work ..keep it up ..thanks
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It's so nice when he reads the whole bloody URL out :)
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:yougotthis: Thanks for the great tutorial~
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Thank you very much! such a great tutorial!!! :)
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followed it exactly word for word, have even compared mine to your downloadable version and somehow mine still doesnt work correctly sun gear drops down before the gears start spinning, have tripple checked everything and nothing is fixing it/getting it to work
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A page that deserves to be subscribed. one more subscriber :DD
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The rigid body version didn't work for me. Everyting I tried the gears exploded away or they jittered but ditn't spinning around in my version created from this video instructions. The downloaded version works and I don't find out why. So I decided to use drivers and this works perfectly. I want to describe or illustrate mechanical behaviour not to simulate and test a physical model.
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12:45 The loop cut Z rotation angle (for tability purpose) is said to be inversely proportionnal to the number of teeths, which i translate as Zrot=1/(Number of teeths)...1/60=0.0116 for the ring (You said 0.6°) 1/24=0.04166 for the planet (You said 1.5°) and -1/12 for the sun gear (you said -3°). I cant figure out how you end up with this rotation angles. Please explain
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Velice krásný tutorial - postupoval jsem podle návodu. Prosím o zaslání blend.souboru - při přehrávání mám trhavé pohyby a ozubená kola se nepohybují plynule.Pomozte moc děkuji
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Nice, thanks for sharing!
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is it true that the formula for gear ratio = 1+R/S can be used in any circumstance, no matter which one gear out of three is stationary.
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every single time I do this, going over the steps many times, my animation still jumped and glitches all over the place, what do I do?
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Muchas gracias por compartir su experiencia.
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...hmm i have some problems creating gears with teeth counts around 200. The teeth overlap at their base on regular gears.
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Hey man , can the same thing be done using drivers ??
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I like the video, I did have a senior moment, with calculations but all good,