Experimental Battleship Combat Testing! 🧑‍🔬💥 From the Depths

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2024-07-16に共有
FIGHT DAY!

Time Stamps:
0:00 - Ze Beginning!
3:49 - Fight Begins!

Battleship Diary 2!    • Battleship Diary 2! From the Depths  

Gmodism's Davidos:    • Superior Davidos Class 6M Super Battl...  

Second Channel!    / @borderrrr  

Channel Membership: youtube.com/channel/UCoDrepkVq5BRICv2QO3uPmg/join

BorderWise Twitch: www.twitch.tv/borderwise

BorderWise Twitter: twitter.com/BorderWiseWeta

BorderWise Patreon: www.patreon.com/BorderWise

Outro Music: Different Heaven: OMG:    • Different Heaven - OMG | House | NCS ...  

Other music used:
Frank Rawel - Up And Down
Dan Lebowitz - Lone Wolf
Dan Lebowitz - March On
Dusty Fingers - DJ Williams
Ethan Meixsell - Thor's Hammer

From the Depths on Steam: store.steampowered.com/app/268650/From_the_Depths/

I had nothing to do with the development of this game. All rights to From the Depths belong to Brilliant Skies Limited. Please do not upload this video elsewhere without my permission.
#FromTheDepths #Battleship

コメント (9)
  • No disrespect but I think the design of the risky big thing is terrible, it has very little armour for its size due to the fact that the barbbetes for the weapons are huge and the ciws are too far away from the citadel, overall its kind of just a huge glass cannon with a load of guns that are easy to disable, you could compress it by expanding it sideways and lowering the citadel, this would help you thicken the armour whilst keeping the absurd firepower
  • You could probably improve the performance by a lot by making it less tall and more wide, that way you could fit decent main guns in the front and back
  • @dthree4496
    Something Something That and that is wrong with the Vehicle
  • Yo stagger those turrets the opposite way. it would make a streamlined underwater shape great for a stable hull. Line them all up on a top deck and use a circler ai or broadside. This design is super topheavy and has way too much surface area = expensive armor + big easy target.
  • @DrrZed
    I think you're building the hull in the wrong direction, to say the very least.
  • sadly, i dont think this is gonna be good at all, but its a fun risky big thing, an idea for another big thing is big batleship like slow firing lazers (using output controler) so big damage per shot, big fire per shot, like 6-7 second reload