Why Going SECOND In Yugioh SUCKS, until NOW!

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Published 2024-05-02

All Comments (21)
  • @yuseifudo6075
    "THERE IS NO NEXT TURN!" Ahhhhh archetype. Also, i laughed so freaking hard about someone playing labrynth putting the whole tenpai deck in the side deck because of how small it is.
  • @kringe700
    TLDR: To make a going second deck "good", what it need is literal non-interactable searcher and multiple one-card starters to create an engine so compact that the can shove half a deck's worth of handtraps into it. Given what is to come in Infinite Forbidden (i.e. even more starter), I feel like Konami are deliberately trying to push Tenpai to see how much they can make going second deck "good" without making it "broken", even though what it actually is it just Numeron on steroids.
  • @CocTheElf
    Decks with going second synergies like Kashtira or Purrely were a step in the right direction. Tenpai is a one card combo million handtraps deck like Snake-Eye, but goes second.
  • @esteban8471
    7:22 The trap can actually be a really cheeky middle finger to your opponent under the right circumstances.
  • @geek593
    Goat is not the entirety of old school Yugioh. For most of the game's history going second wasn't nearly as bad as it's been since 2015-ish because the battle phase was that important. In Edison the real difference maker in going first or second is based on the first turn draw which was always a mistake, but also a singular copy of Trap Dustshoot. Outside of that going second is perfectly doable and not going to put you at a major disadvantage. This is how it was for a huge amount of the game's balanced run. Traps being live if you set them on turn 1 only matters if a single trap reads "win the game" which is only the case in the modern area. Back then you needed to burn through the Solemn, Mirror Force, and Torrential eventually to give yourself a safe time to attempt to kill. We used to have a resource system and it was cards in rotation. Burning through major known threats was a lot more important when every card represented itself and what it could do instead of itself an whatever waterfall of free advantage it cascades into. We used to also have mostly going second cards in the extra deck before 2015. Catastor, Brionac, Goyo, Trishula, Black Rose, Dark End, Scrap Dragon, Exciton, 101, Big Eye, Diamond Dire Wolf, Blackship, Volcasaurus, Castel, etc far outnumbered the amount of proactive board pieces you'd make on turn 1. Zeus and Underworld Goddess are just power crept generic versions of an extra deck card type that has always existed. Tenpai is just Numeron but pushed. Ignorant going second decks are less fun to play against than any midrange deck that has a board breaking line in-engine. The answer to going first being too good is to make going first worse, not to make it so you randomly just lose because the opponent decided to play glorified Gren Maju. Tenpai makes the game worse.
  • @mrpkmnfrk
    For all the crap modern yugioh gets, I'm glad it doesn't have mana. It's speed is like Yugioh's identity now
  • @mothman2514
    It's going to be funny when this comes to Master Duel.
  • I guess Tenpai is good at being a deck that would promote going second. I felt tgat yugioh is so focused on interruptions and boardbreaking Rather than Boardbuilding for going 2nd. What do I mean? We are are so focused on boardbreaking that when it happens, its good to surrender. Tenpai Dragon feels like a pioneer deck that would promote board presence rather than board breaking. After both players have board presence, then they can make meaning interactions from then.
  • @four-en-tee
    There's quite a few going second extra deck cards that werent mentioned (most notably TY-PHON). There's also the Knightmare link 2-3s, and you also have turn agnostic cards like SP Little Knight that can be used as a going second board breaker. The main reason SP is so cracked is because IP makes it just as good going first.
  • @four-en-tee
    If you're really that worried about going second, i'd just pack a few quick-play spells in the main if you're willing to reduce your hand trap count. We got rid of easily generic omni-negates like Baronne and Savage, so the chances of running into spell negation is greatly reduced (Fiend Link withstanding). Plus you need stuff to get over Colossus, Fossil Dyna and Labrynth anyhow. Its what i'm doing in my Shining Sarc Twins deck. I'm just trying to figure out now how to expand its extra deck network, this is probably gonna be as big of a project as my old Halqdon Impcantation deck. I'm just missing a few extenders that'll allow me to link spam. (If the answer to my extender problem is Parallel eXceed, i'm gonna pull my hair out. I fucking hate bricking with that card.)
  • @WingedEspeon
    I think in some old school Yu-Gi-Oh decks would have preferred going second if the first player didn't draw a card turn 1. Also gladiator beasts wanted to go first anyway.
  • Heat wave brings back terrible memories of guru stun. You should've put a warning man
  • @AllBeganwithBBS
    I'm just waiting for the exact moment a deck producing mostly a machine endboard gets to tier 0 so we can see Cyber Dragons taking tops left and right going blind second for no other reason than they printed an extra deck card that says "remove every machine if you have cyber dragon on field". It won't be funny, it'll be hilarious.
  • @robinkube16
    Transcendent dragion doesnt stop just monster it stops everithing
  • @RavenCloak13
    Oh, so everyone can deal with Tenpai before they get their new support. Get Anti-Spell Arrows. It's a Super Poly (non-respindable) before the battle phase activating only Quick Play Spell that stops either of you from activating spells/traps. It's legal at 3 and cost like 50 cents USD. Also, remember you can just use the new field spell supports to fuck with your opponents field spell shit.
  • @YarnLalms711
    Decks like R-ACE, Purrely, Branded, Swordsoul (pre Baronne ban), and Tear having excellent ways to go second. Kash can do this too, but I hate how that deck is designed gameplay wise so fuck them.
  • @HyperGirl81
    I wonder if Tenpai monsters would work good with the Crimson King structure deck? A lot of those monsters are fire types and a few are dragons it is just unfortunate that one of the Tenpei cards is super expensive. The same goes for Bystial which has a lot of super rare cards as well.